Header Ads

Samsung GT-I9260


OpenGL ES Environment Variables
GL_VENDOR Imagination Technologies
GL_VERSION OpenGL ES 2.0 build 1.9.RC2@2139099
GL_RENDERER PowerVR SGX 544
GL_EXTENSIONS GL_EXT_debug_marker
GL_EXT_discard_framebuffer
GL_EXT_multi_draw_arrays
GL_EXT_shader_texture_lod
GL_EXT_texture_format_BGRA8888
GL_IMG_multisampled_render_to_texture
GL_IMG_program_binary
GL_IMG_read_format
GL_IMG_shader_binary
GL_IMG_texture_compression_pvrtc
GL_IMG_texture_compression_pvrtc2
GL_IMG_texture_format_BGRA8888
GL_IMG_texture_npot
GL_IMG_uniform_buffer_object
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_depth_texture
GL_OES_depth24
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_egl_sync
GL_OES_element_index_uint
GL_OES_fragment_precision_high
GL_OES_get_program_binary
GL_OES_mapbuffer
GL_OES_packed_depth_stencil
GL_OES_required_internalformat
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_float
GL_OES_texture_half_float
GL_OES_texture_npot
GL_OES_vertex_array_object
GL_OES_vertex_half_float
GL_SUBPIXEL_BITS
GL_MAX_LIGHTS
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
GL_MAX_CLIP_PLANES
GL_MAX_MODELVIEW_STACK_DEPTH
GL_MAX_TEXTURE_STACK_DEPTH
GL_MAX_PROJECTION_STACK_DEPTH
GL_MAX_TEXTURE_SIZE 4096
GL_MAX_TEXTURE_UNITS
GL_MAX_PALETTE_MATRICES_OES
GL_MAX_VERTEX_UNITS_OES
GL_MAX_VIEWPORT_WIDTH 4096
GL_MAX_VIEWPORT_HEIGHT 4096
GL_NUM_COMPRESSED_TEXTURE_FORMATS 7
GL_ALIASED_LINE_WIDTH_MIN 1
GL_ALIASED_LINE_WIDTH_MAX 16
GL_ALIASED_POINT_SIZE_MIN 0
GL_ALIASED_POINT_SIZE_MAX 511
GL_SMOOTH_LINE_WIDTH_MIN
GL_SMOOTH_LINE_WIDTH_MAX
GL_SMOOTH_POINT_SIZE_MIN
GL_SMOOTH_POINT_SIZE_MAX

No comments:

Powered by Blogger.