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Motorola patents THREE PART HOUSING WIRELESS COMMUNICATIONS DEVICE


Abstract
A three part housing wireless communications device (100) with a display housing portion (110) with a display screen (137) and a left ear housing portion (160), with a with a left speaker 161 and left ear mount 340, pivotally mounted to the display housing portion (110). There is a right ear housing portion (170), with a right ear mount (440) and a right speaker 171, pivotally mounted to the display housing portion (110). The three part housing wireless communications device (100) has a radio frequency communications unit mounted providing wireless communication with a communications network.

Description
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FIELD OF THE INVENTION

[0001]This invention relates in general to a three part housing wireless communications device. The invention is particularly useful for, but not necessarily limited to, a multi speaker three part housing wireless communications device with multimedia entertainment capabilities.

BACKGROUND OF THE INVENTION

[0002]Portable communications devices such as cellular telephones are becoming commonplace in society. With increasing use of such devices there has been a demand for increased functionality and greater compactness for ease and convenience of use. Customarily, these portable communications devices accompany users most of the time and recently there has been a trend towards providing multimedia entertainment capabilities including music playing features and video content playing features on such devices. These multimedia entertainment capabilities may allow for multimedia content to be transmitted to the device remotely, for instance by Frequency Modulated (FM) radio or video streaming. Alternatively, the multimedia content may be stored in permanent memory on the device typically in MPEG, MP3 or any other suitable format.

[0003]When playing or displaying multimedia content including visual content such as picture, streaming television, video content, webcasts and the like, a user may not be able to view or listen to the content without being distracted by ambient conditions. For instance, when in a public place visual and audible distractions including, human traffic, vehicular traffic and bright or flashing lights may irritate, annoy and distract the user whilst viewing the content or listening to the content.

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